Got a bit of modelling done now, working in pretty low poly. Gonna add more later... Here's where I'm at
So it's only really the front half... but I've had a little experiment with UV mapping too
It's not quite right, but it's all a lot easier with the low poly model, and I can use the same UV map with much less faffing about for the more complicated models apparently. Which will come in mighty handy.
This is what the UV map itself looks like right now
If you can even see it...
So yeah. I'm behind. I'll get there though, even if I have to kill a man to do it!
Wednesday, December 15, 2010
Research
OK, so I've been pretty busy working on reference images and trying to get my head around how everything works... I think it's actually better to look at these from bottom to top, because that's the order I drew them in... but do you know how long it would take to reorganize them all? LONG. That's how long. I've had major trouble getting Maya to work, but I'm getting to it now, low poly model is ALMOST DONE!
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